Stage Descriptions

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Max Round Counts: 71 Shotgun, 154 Pistol, 95 Rifle

This info is related to our match on September 24-25, 2015. Check in later for our upcoming matches.

Stage 1:
Start standing in shooting box with heels on X’s. Shotgun loaded and at the low ready. Pistol loaded and holstered. If shooter uses a rifle it will be loaded and staged on table “B”. On signal engage P1-P9 with Shotgun or Pistol Only. Engage T1-T10 and Clays 1-5 with Pistol or Rifle only. Shotgun must be dumped in Dump Box “A”. Shooters engaging Clay targets 1-5 with the Shotgun will receive FTE penalties for any targets not available with the pistol or rifle.

Stage 2:
Start standing in shooting box with heels on X’s. Shotgun loaded and staged in Dump Box “A” or “B”. Pistol loaded and holstered. Rifle, if shooter chooses to use is loaded and at port arms. From Box “A” engage Targets T1-T4 and Mini Target MT1-MT4 with pistol or rifle. From Box “B” engage Clay Targets C1-C8 with Shotgun only. From Box “C” engage Targets T5-T8 with pistol only. Pepper Popper PP1-PP4 and Plates 1-6 must be engaged with Pistol from Box “C” OR Shotgun from Box “B”.
If rifle is used it must be grounded in Dump Box “A” or “B”, whichever does not contain the shotgun. Shotgun must be grounded in Dump Box “C”.

Stage 3:
Start standing in Box “A”. Pistol is loaded and holstered, shotgun is staged on table “A”, rifle is loaded and at port arms. On signal, from Box “A” engage Exploding Targets ET1-ET2 and BCC Zone Targets, BCC1-BCC2 with rifle only. BCC1-BCC2 require two hits. Ground rifle in Dump Box “A”. From inside shooting area “B” engage Clay Targets C1-C9 with shotgun only. Engage Plates P1-P12 and Pepper Poppers PP1-PP10 with pistol only. Targets T1-T7 may be engaged with rifle from Box “A” or pistol from Shooting area “B”. Rifle must be grounded in Dump box “A”. Shotgun must be grounded in Dump box “B”.

Stage 4:
Start standing with heels touching X’s. Pistol loaded and holstered, rifle will be staged on Table “B”, shotgun loaded and at low ready. On signal engage Clay Targets C1-C9 with shotgun only from shooting area “A”, ground shotgun in dump box “A”. Engage Plates P1-P6 with pistol only from Shooting area “A”. Pistol must be dumped in dump barrel at Table “B”. Engage Long Range targets LR1-LR4 from shooting area “B”. Engage Targets T1-T4 with rifle or pistol only from shooting area “A” or “B”.

Stage 5:
Start heels touching X’s. Pistol loaded and holstered, Shotgun loaded and staged on Table “A”, Rifle loaded and staged on Table “B”. On signal engage Steel Challenge Targets SC1-SC6 and BCC1-BCC2 with two hits each with pistol only. Ground pistol in dump bucket “A”. Engage Clay Targets C1-C8 with shotgun only. Ground shotgun in Dump Box “B”. Engage Rifle Flash Targets FL1-FL5 while some part of rifle, or shooters body is in contact with the rifle barricade.

Alternative with Stage Rifle: Start chamber empty, magazine inserted on pistol. From area “A” engage Long Range bonus rifle with one round. Then proceed with the rest of the course.

Stage 6:
Start with heels touching X’s. Pistol is holstered with magazine inserted chamber empty, shotgun is loaded and staged on Table “B”, rifle is loaded and at low ready. On signal engage Rifle Target RT1-RT3 with rifle only. Engage BCC1-BCC2, Steel Challenge Plate SC1-SC2 with two hits each and Flash Targets FL1-FL2 with one hit each. Shots fired at BCC1-BCC2, SC1-SC2 and FL1-FL2 must be fired while shooter or rifle is in contact with the rifle barricade. Ground rifle in Dump Box “A”. Engage Targets T1-T5, Steel Challenge Plates SC3-SC6 and BCC3-BCC4 with pistol only. Ground pistol in Dump Bucket “B”. Engage Pepper Poppers PP1-PP4 and Flying Clay Targets C1-C4 with Shotgun only. Plates P1-P8 may be engaged with pistol or shotgun.

Shootoff:
Shooter will start with heels on X’s. Pistol is loaded and holstered, shotgun is loaded and staged in Dump Box “B”, Rifle is loaded and staged in Dump Box “C”. Each shooter will proceed to their respective Box “A” and engage Pepper Popper PP1-PP10 with Pistol only. Ground Pistol in Dump Box “A”, from Box “B” engage Clay Targets, C1-C8. Ground Shotgun in Dump Box “B”. From Box “C” engage plates 1-6 and your crossover popper.